True to parkour’s core philosophy, efficiency is key as you try to shave off precious seconds from your runs using environmental shortcuts and properly timed moves. Like Mirror’s Edge’s DLC, you’ll be doing plenty of first-person wall-running, ledge-climbing, and other momentum-driven parkour moves across strange floating platforms. However, we figured Call Of Duty: Black Ops III’s Free Run mode deserved its own mention here given its unique affinity with Mirror’s Edge’s Time Trial challenges ( particularly the DLC). Why It’s Similar: We were tempted to group this together with Brink and Titanfall. Read more honest player reviews of Titanfall.Ĩ. Call Of Duty: Black Ops III – Free Run Mode Overall, Brink will still pique the interest of those specifically looking for more games like Mirror’s Edge that feature prominent parkour elements. However, limited maps, repetitive gameplay, and an overall weak storyline make this game somewhat mediocre (though there are still loyal fans who would disagree). Overall: For its time of release, Brink was considered innovative for being a unique hybrid of first-person shooting and parkour action. There are also distinct character classes (Soldiers, Engineers, Medics, Operatives) that marginally affect playstyle, though each is able to carry out similar parkour moves. Parkour moves are also far more automated than Mirror’s Edge and can be carried out by simply holding down the SMART button (kinda like dashing / climbing in Assassin’s Creed). Why It’s Unique: While Mirror’s Edge is primarily a ‘parkour game with some combat elements’, Brink is mostly about ‘online competitive combat, with some parkour elements’ put in. Brink is also played from the first-person perspective, much like Mirror’s Edge. You’ll be seamlessly criss-crossing stages with leaps, ledge-pulls, slides, and more with incredible ease and momentum. called SMART, or Smooth Movement Across Random Terrain). Why It’s Similar: Like Mirror’s Edge, Brink heavily marketed itself as a parkour-infused game with tons of fluid physical-environmental traversals (i.e. Read more honest player reviews of Refunktion. Refunct definitely holds strong among other parkour video games like Mirror’s Edge listed here. There’s nothing too revolutionary here, but what’s included is definitely worth the low entry price. Overall: Although very brief, Refunct does what it sets out to do incredibly well – basically, give you a chilled-out parkour experience with basic platform puzzle-solving. Most players will be able to complete it in about 20 or 30 minutes. The game is also much more soothing, almost therapeutic. Your non-storied task is simply to reach multiple platforms, turning them grassy along the way in your quest to restore colored life to a grey sea-rising city. So, don’t expect to encounter any baddies or suicidal parkour missteps. Why It’s Unique: Unlike Mirror’s Edge, Refunct is centered on a “non-violent, open world without death”. LIke Mirror’s Edge, Refunct’s at times dizzying heights may make some acrophobes cringe (though it’s great for the rest of us!) There are also puzzle elements which require you to keenly observe your surroundings to figure out how to reach the point you need to get to. Visuals are also strikingly colored, aesthetically aiding you in navigating across the entire map. Why It’s Similar: Similar to Mirror’s Edge, Refunct is a first-person parkour-inspired game all about wall-running, climbing, sliding, and taking wild leaps off ledges.
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